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Justin Olivetti

- Contributing Editor -

A casual gamer and long-time MMO fan, Justin is often heard yelling, "Player housing for all!" in the Massively Offices. In addition to news, he tackles The Road to Mordor, The Perfect Ten, Jukebox Heroes, the retrospective Game Archaeologist series, and Massively Speaking.

Justin Olivetti's Latest Posts

The Daily Grind: Who is your favorite in-game companion?

While not every MMO features companions, there are enough out there that I wager you've played a title or two with a strapping NPC at your side. One of my absolute favorite features of Star Wars: The Old Republic is its companion system. The day that I finally earned my HK-51 was one of the most gl...

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PAX Prime 2014: State of Decay takes steps toward something larger

Down at Undead Labs' new studio in Seattle, there is evidence of one low-tech approach to development. It's a very large, flat table that designers use to playtest pen-and-paper games that they create on the spot. By playing back and forth, organic brainstorming occurs and allows for refinement to ...

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PAX Prime 2014: Hands-on with Undead Labs' Moonrise

One of the maxims of Undead Labs is that the team is composed of "gaming omnivores" who don't want to get stuck in a rut of doing the exact same game and genre over and over again. When this was explained to me, it helped ease the shock that was caused by the realization that a studio best known fo...

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Dark Age of Camelot patch spruces up keeps and relic raids

Patch 1.115c went live on Dark Age of Camelot's servers today, bringing with it a slew of changes to the game's relic raids, keep art, and New Frontiers system. Players will log in to discover that relics are back in the possession of relic temples, bringing back the old raid mechanics for a new...

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LotRO heaps love on its music system with Update 15

This news should be sweet music to many Lord of the Rings Online players: Turbine is making improvments to the music system come Update 15. "This system has such a net positive effect on the game, and more importantly on community, [that] it was long overdue for some developer love," the team po...

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Project Gorgon engages its second Kickstarter campaign

After its Kickstarter campaign fizzled back in 2012, Project Gorgon and its team regrouped to prepare a second, and hopefully successful, crowdfunding drive. The campaign launched a couple of days ago and is attempting to rake in $100,000 in pledges before the end of its 30 days. Project Gorgon ...

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Massively Exclusive: Elsword's two new systems

Elsword is adding in a pair of new systems for two of the MMO's key characters, Aisha and Eve. Both of these systems have something in common, which is the ability to automate or streamline some of the fancy combat moves. Aisha gets the memorization system, which takes three skills and mooshes t...

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The Daily Grind: What would you want in a World of Warcraft 2?

Your guess is as good as mine as to how serious Blizzard was being the other week when it floated the possibility of a sequel to World of Warcraft during an interview. After all, words are cheap, but development is crazy expensive. But let's have a little fun with this concept today, whether or ...

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Diablo 2.10 patch releases with week of in-game bonuses

It's time for new challenges in Diablo III, as Patch 2.10 crash-landed today to the delights of players and the screams of frustrated hellbeasts. Why won't you stop slaughtering them already? The big four features that arrive with 2.10 are seasons, greater rifts, leaderboards, and cesspools. Sta...

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Massively Speaking Episode 311: Interior decorating

Rid yourself of gender-baised notions, for boys love interior decorating too! This week, Eliot and Justin share tips on couch placement, pleasing contrasts between wall trim and carpet colors, and where to put mutated eyeballs so that they're not always freaking out the guests. Also, they talk abou...

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